Showing posts with label Adulthood. Show all posts

Graduation

I am an old curmudgeon.
So many I have known have passed
Into another life, for better or worse,
Who can really say?
To labor or to search,
I too, soon will follow.       

But as I sit alone, and sink
Deep into my old and stainy couch
I think, of all the bumpy little lumps
And memories that make it mine,
And yet I cannot take it with me.
My couch is too big, too full to fit.

They will squabble over it,
My children, and brothers.
Oh! To whom will it go?
Oh! Oh! Oh!
But my rug will be burned,
Of course, and my room emptied out
A garage sale will be held, no doubt.

And I know my passing will be mourned by all
With a whole god damned celebration.
They’ll decorate with ribbons and toast many toasts.
They’ll shed tears of joy when I go up,
But in the end, I will still be gone, and
Soon, Oh so soon, be forgot.

Humans vs Zombies! The Child Lives On!

            Coming up this Monday, my household, “The Lawless Heirs of God the Father,” is hosting their second annual game of “Humans vs Zombies,” a high powered, highly addictive game of adult tag. Here is the basic concept described by the Humans vs Zombies official website:

            “Humans vs. Zombies (HvZ) is a game of moderated tag commonly played on college campuses. A group of human players attempts to survive a “zombie outbreak” by outsmarting a growing group of zombie players”

Basically, in our version of the game, one player is selected to be the original zombie (Patient Zero) and as he tags players, they turn into zombies and attempt to “eat” the remaining humans. The humans attempt to survive long enough to reach the end of the timeline. There are missions, there are socks, and there is large scale mayhem throughout the duration of the week long game.  Here is a picture to describe said mayhem:

            We had a total of about 40 players come out to the first mission last year. By the end of the week, that number had grown to 60, and people got so into it that a game that was intended to last for a month lasted for five days. It was an unbelievable success at AMU, but it has been even more successful elsewhere. When we started playing, we knew that “HvZ” was on several college campuses across the country, but we had no idea the extent to which it has spread. Just to give you some background on this growing phenomenon, in addition to the hundreds of HvZ games hosted by universities and neighborhoods across the US, recently there was a city wide game of “HvZ” in Melbourne that drew six thousand players. SIX THOUSAND! Can you even IMAGINE what it would be like to be the last person alive being attacked by six thousand brain-hungry zombies? There have been countless videos, documentaries, and trailers put up on youtube, and “Nerf” has even sponsored some of the larger scale “HvZ” clubs. Here’s one of the most epic videos to get your blood pumping:



                                                                 



            The media has caught on to the growing “HvZ” craze, and like most things that aren’t sports, have been shocked by the game’s resilience and ability to draw men and women on the cusp of adulthood on such a large scale. Professional and well socialized grown ups all over the US are asking questions like the following comment left on this fox article (the opening of that article is priceless, by the way):

                     "What? Are you serious?? This is what our youth is doing with their time at
                     college (instead of actually getting an education)? And this is our future... great.           
                    We're screwed."
I wonder what this same well socialized grown up might think about a football recruit going to college simply to play football, but I digress.
Our good friends at “HvZ” have treated this sort of “concern,” along with many others in the press section on the “HvZ” website. It reads:
“Part of going to college is learning to take yourself more seriously, be it through developing your opinions, honing your discipline or by many other means. When we look at the professional world, we see many intelligent, disciplined, serious people, but we’re worried that it comes at a price. It’s easy to become so wrapped up in your own professional serious image that you forget how to have fun. That idea is simply unacceptable to us. Humans vs Zombies is a way of holding on to one’s inner child, of allowing one’s self to have fun for no other reason than to have fun. Participation forces you to re-evaluate your life. The simple task of walking to class becomes a life or death situation. If you commit yourself to the game and allow yourself to play earnestly, you eventually come to a point in which you realize just how ridiculous you seem to the outside observer. This idea sounds, to put it modestly, unpalatable to most people. Nevertheless, there’s no doubt in our minds as to the benefits in playing. We notice these benefits even when returning to our professional lives.”

At the top of their website, there is a quote that I think really dovetails into the purpose of this blogging experiment:

"The antidote for the ailments of a generation.”
                                    - International Herald Tribune


As one player with a cool hat eloquently put during an interview:
“I play zombies because they outlawed dodgeball when I was in middleschool, and there is no other way for me to pretend to be a commando anymore and it be real.”

They have taken away our dodgeball, they have taken away our toy guns, they’ve taken away our monkey bars and our slides, and our swingsets and even our sticks. This generation has been raised in a sterile environment, driven by the fear that someone might get hurt, or worse, dirty. And whatever we did have when we were young, we’ve been told that we must grow out of our play, that the mantra to live by is “sobriety and seriousness always and everywhere. Some of us millennials, however, are fighting back. This generation has fathered the “flash mob,” “Assassins,” and countless other large scale social phenomena’s in the same playful spirit of HvZ. Though we do want to grow up, and have families and houses and cars and everything else that entails, we do not want to be “grown ups.” I don’t know about you guys, but I refuse to believe that growing up means selling my attic full of costumes, my nerf guns, and my soul along with them. My love for life is contingent upon the fact that I can go out, dressed up like a zombie and chase humans around if I want to. Or maybe I want to grab a bottle of wine and write a poem. The whole point of working is so that I can do ether.

Here are a couple more thoughts to tie this whole thing up: As another player said: Humans verse Zombies is “everything you ever wanted to do when since you were seven.” The whole experience of “HvZ” is a more mature version of the times when you used to play make believe with your brother in the creek behind your house. Back then we may have been happy with  tag, but now that we have matured, instead of putting tag away, we simply make it more awesome. That is my generation. The makers of the game said on the “Who are You” section of their website: “We’re college students and professionals who think that play is part of adulthood.” Amen brothers! May your nerf guns never jam and your hearts never falter!


When He Was Tall

The Ferris Wheel creaks and turns,
It’s all chipped red paint and kissing.
The sent of animal dung and barbeque smoke
Hangs low and heavy in the clang and the din.
I sit on a polished wooden fence and watch
The girls with big hair and pink shirts.

Their flushed cheeks match their tops,
They’ve been leading their ponies
In circles all day,
Carrying the most delighted little children
that ever did ride on the backs of these blessed beasts.

One boy in particular catches my eye.

A little boy with a Mohawk
Sits atop his mighty steed,
But his feet don’t quite reach the stirrups.
They dangle at the saddle
And they flop about that cured leather,
But know this,
He has never been taller.
He points forward and with great resolution,
As only little mohawked boys can have,
Commands the girl in the pink shirt
With a squeal and a giggle at once:
“FASTER!”
The little general to be gleefully screams!
He bounces an uneven and syncopated rhythm
And he holds onto the horn for dear life,
For the pink shirt girl begins to run.

He will grow up
And study biology.
He’ll learn about photosynthesis
And labor over lab reports.
He’ll memorize all the charts
Ag, Fe, Au
     Ag…
            Au
He’ll get a job as a doctor eventually,
And marry some woman
Who he’ll never see

And have a boy
Who he’ll never know

And a girl
Who he can’t quite love

And a good dog
 And a big house
   And a white fence

He will forget that day
When he was tall.

He will cut off his Mohawk.